I remember virtual reality as a novelty and a dream forgotten. While the commercial video game industry has grown to juggernaut proportions virtual reality has been relegated mainly to military applications. Until now, or at least the soon to be now. A Kickstarter campaign for Oculus Rift made it’s goal and then some to provide dev kits of their personal virtual reality gaming system to people who make games.
The promise is a totally immersive gaming experience affordable enough for the general public. Now they are funded and presumably video game designers from some of the industry heavyweights have dev kits and are working on making games for the Oculus Rift.
I couldn’t find a single bad review from the 2013 Consumer Electronics Show (CES).
In fact, the only negative thing I could find about the Oculus Rift had more to do with the fear of what happens to people when they can be totally immersed in a video game world more exciting and better than the real world. World of Warcraft already has twelve step programs, will some people plug into VR and never come back?
As with any tool the possibilities for advancement or abuse are built in.
I am excited and cannot wait to try out an Oculus Rift and like current video games, tv shows, or books I will try and limit my immersion so I can still get work done.
You can see the Oculus Rift in action all over YouTube.
As if real VR isn’t enough, Interaxon has an Indiegogo funded gaming headset allowing users to control games with their brain waves.
I wonder if the two headsets could be combined to create a virtual world controllable by brain waves.
Wait a minute, The Matrix is just a movie right?